Level Designer


In this devlog, I finished one part of my game engine Oxygengine. This part is the Level Designer, which you can draw tiles in a canvas size of your choosing and transform it in a text file so you can import it in your game. To add tiles in the Level Designer just put them in the "tiles" folder and save them as .png image. Press the space bar to change the tile you are drawing and click any button of the mouse to draw it in the screen. For more detailed instructions just open the manual.txt file and read the guide. You can also see the devlog video for a more visual update. Hop you enjoy and have a great day!

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